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Re: 46 days Game crashes whenever I try to hire a new specia

PostPosted: Sat May 14, 2016 3:19 pm
by ndo360
Hey another update. We did another game that lasted a grand total of 56 Days. I Will be uploading game footage soon. Also to answer why we keep doing this is because we get into a dead lock. Mostly because people place sentries, get abnormal amount of kings/Security Chiefs, and pirates to stop incoming navagator & martyr. That creates a deadlock, the only reason we finished this game was because ComicalRock moved his sentries to a non princessed base and got auto resigned. We are getting annoyed with this bug and have sent 3+ emails to the dev requesting a patch. Hopefully they will patch it soon so the game will be more fun.

Re: 46 days Game crashes whenever I try to hire a new specia

PostPosted: Sat May 14, 2016 3:58 pm
by tw2000
Oh wow

My suggestion would be to end all games after 25 days
Whoever was first on the leaderboard at that time wins automatically.

Re: 46 days Game crashes whenever I try to hire a new specia

PostPosted: Sat May 14, 2016 7:55 pm
by silverberg
tw2000 wrote:Oh wow

My suggestion would be to end all games after 25 days
Whoever was first on the leaderboard at that time wins automatically.


Or have a "quick" game-mode that cuts off at 7 days, so the newcomers can have an actual week-long game.

Re: 46 days Game crashes whenever I try to hire a new specia

PostPosted: Sun May 15, 2016 4:39 pm
by ndo360
silverberg wrote:
tw2000 wrote:Oh wow

My suggestion would be to end all games after 25 days
Whoever was first on the leaderboard at that time wins automatically.


Or have a "quick" game-mode that cuts off at 7 days, so the newcomers can have an actual week-long game.

I like thoses ideas, and I think they should be added. However I think there should be no specialist cap, it crashes players who want to expand their army. I think the bug is caused by an overflow bug. This means that a player has reached the max limit of specialists, instead of exposing that you can no longer hire, it overflows to to the number 1. This crashing the game because the player does not have only 1 specialist!

Example:
Player X has 45 specialists (For sake of example let's say that's the max)
Player X tries to hire a new specialist.
(In the programming code) 45 + 1
(Bug in effect) 45 is the max number so it overflows to 1
Subterfuge crashes because Player X does not have 1 Specialist.
Subterfuge erases Player X's hiring order.

Hope I figured it out.