Re: Double Agent vs. Saboteur bug
Posted: Wed Nov 29, 2017 7:07 pm
Double agent - ownership of all specialists aboard are swapped and combat ends
Saboteur - Redirects surviving enemy[sub to its owner's nearest outpost. missing --and combat ends--
Saboteur is extremely strong. You also get 2. They are also buggy as hell.
Saboteur admiral - send sab, sends 2 driller, deflect any attack as long as enemy is greater than speed 1 or on nav or have elder or assassin. Forces enemy to use these elements to attack you.
Saboteur pirate - send sab, pirate twice. Deflect any single attack without losing your spec again forces the use of elder or assassin or navigator.
Saboteur pirate general - spec spec spec sab pirate first spec. First spec hits get freed by pirate, 2nd hits and freed by 1st, 3rd hits and freed by 2nd, sab hits and gets freed by 3rd but they also hit again on the way back and freed by the one behind them.
Saboteur + time - Enemy sends attack say 8 hours. Thats 16 hours back and forth then 24 hours to get back. That is enough time to get 1.5 hires roughly and in that time the enemy loses control of X amount of drillers while you only lose control of 0.5 spec.
Double general value saboteur https://www.youtube.com/watch?v=hKao6I81DAI
Redirecting the same sub multiple times https://www.youtube.com/watch?v=f-KGDs9gYs0
Saboteur - Redirects surviving enemy[sub to its owner's nearest outpost. missing --and combat ends--
Saboteur is extremely strong. You also get 2. They are also buggy as hell.
Saboteur admiral - send sab, sends 2 driller, deflect any attack as long as enemy is greater than speed 1 or on nav or have elder or assassin. Forces enemy to use these elements to attack you.
Saboteur pirate - send sab, pirate twice. Deflect any single attack without losing your spec again forces the use of elder or assassin or navigator.
Saboteur pirate general - spec spec spec sab pirate first spec. First spec hits get freed by pirate, 2nd hits and freed by 1st, 3rd hits and freed by 2nd, sab hits and gets freed by 3rd but they also hit again on the way back and freed by the one behind them.
Saboteur + time - Enemy sends attack say 8 hours. Thats 16 hours back and forth then 24 hours to get back. That is enough time to get 1.5 hires roughly and in that time the enemy loses control of X amount of drillers while you only lose control of 0.5 spec.
Double general value saboteur https://www.youtube.com/watch?v=hKao6I81DAI
Redirecting the same sub multiple times https://www.youtube.com/watch?v=f-KGDs9gYs0