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No Damage (resolved)

PostPosted: Tue May 10, 2016 9:41 pm
by xy2set
Resolved

Re: No Damage

PostPosted: Tue May 10, 2016 9:44 pm
by xy2set
Note that the screenshot shows that no drillers were produced during the time frame.

Re: No Damage

PostPosted: Tue May 10, 2016 10:50 pm
by silverberg
Seems like he's got a General somewhere.
If you send 11 drillers, and the Pirate kills 10 because of the global ability of the General, then that leaves only 1 driller left for the actual combat.
That also means that the puke-yellow sub coming in on the right is scheduled to do no damage whatsoever to that outpost.

Re: No Damage

PostPosted: Tue May 10, 2016 11:10 pm
by xy2set
Yea nevermind. His general went out of sight so I got confused. Ignore post. Thanks.

Re: No Damage (resolved)

PostPosted: Tue May 10, 2016 11:49 pm
by silverberg
xy2set wrote:Resolved

It might be good to leave the question up so other people who might have a similar question can check.
Enjoy the game!