Too many future orders?

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Fri May 01, 2015 6:40 am

  • i think I broke the game I am in on accident.

    I was working on setting up a visual patten of sub lines and when I placed the last one the game crashed.

    It continues to crash on launch. There were 2.7 hours left.

    Maybe there should be a hard limit to the number of future orders?
    FateCreatr
     
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    Joined: Tue Dec 09, 2014 10:57 am

Fri May 01, 2015 7:42 am

  • it's not a future order issue. the current build has a limit of 32 subs traveling away from any given outpost and you passed that limit. we've already fixed this issue, but it hasn't been released yet. we'll hopefully do that later today.
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    ron
     
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Fri May 01, 2015 8:51 am

  • ok kewl.

    Will it be a limit or can I make amazing spiral patterns forever?
    FateCreatr
     
    Posts: 254
    Joined: Tue Dec 09, 2014 10:57 am

Fri May 01, 2015 9:04 am

  • there will still be a limit, but it'll be much much higher (per game limit rather than per outpost limit). it should also handle hitting that limit much more gracefully :)
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    ron
     
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Thu May 07, 2015 5:32 am

  • Did this update ever get released?

    I think my current game is experiencing this exact issue. We're all locked out at the moment. Game was inside last 3hrs so it's not time critical anyway.
    Champinoman
     
    Posts: 276
    Joined: Tue Feb 17, 2015 2:07 pm

Thu May 07, 2015 5:55 am

  • Not yet. We'll probably push it out later today. Hang in there.
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    Noel
    Site Admin
     
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