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Martyr exsplodes with out being attacked

PostPosted: Sat Nov 05, 2016 10:21 am
by marktheshark123
So i planed to destroy this outpost. By the time my sub gets to it it would have had 12 drills produced (the outpst itself had 0 before i attacked) so i sent a sub of 12 first so that he coudnt trigger my martyr before she go to the outpost. After the sub of 12 launched i sent my martyr.
I just got on it the enemy per set a sub if 1 driller to attack the outpost my subs are coming from. But when the 1 driller sub attacked the 12 driller sub, the martyr exsplodes even though her sub is behind the 12 driller sub.
Its worth noting that this hasnt happened yet but it will when i fast forwar. I checked to see if the enemyes sub is hidding more under it and its just 1 driller.
I dont know if this a bug or a game feature but somone please exsplain

Re: Martyr exsplodes with out being attacked

PostPosted: Sat Nov 05, 2016 11:38 am
by mathwhiz9
This is a pretty common bug. The best way to fix it: send your 12 drillers, but wait 30 minutes before sending the martyr. It normally happens if you send them in back to back ticks, something screws up and the martyr doesn't function right

Re: Martyr exsplodes with out being attacked

PostPosted: Sat Nov 05, 2016 12:28 pm
by marktheshark123
Thanks, ill do that next time.

Re: Martyr exsplodes with out being attacked

PostPosted: Wed Dec 07, 2016 6:22 pm
by whos sayin
The code is probably made so it triggers if combat happens like within 10 mins of the martyr.

Re: Martyr exsplodes with out being attacked

PostPosted: Sun Dec 11, 2016 12:05 am
by bleatingsheep39
mathwhiz9 wrote:This is a pretty common bug. The best way to fix it: send your 12 drillers, but wait 30 minutes before sending the martyr. It normally happens if you send them in back to back ticks, something screws up and the martyr doesn't function right


I think this happens with some other specs too.

Re: Martyr exsplodes with out being attacked

PostPosted: Tue Dec 13, 2016 8:13 pm
by whos sayin
bleatingsheep39 wrote:
mathwhiz9 wrote:This is a pretty common bug. The best way to fix it: send your 12 drillers, but wait 30 minutes before sending the martyr. It normally happens if you send them in back to back ticks, something screws up and the martyr doesn't function right


I think this happens with some other specs too.

*cough*sabo*cough*

Re: Martyr exsplodes with out being attacked

PostPosted: Sun Dec 25, 2016 7:02 am
by dysclaimer
whos sayin wrote:
bleatingsheep39 wrote:
I think this happens with some other specs too.

*cough*sabo*cough*


That seems exploitable....

Re: Martyr exsplodes with out being attacked

PostPosted: Sun Dec 25, 2016 7:38 am
by dinelli
I think what's happening is that all subs are moved at their current movement rate, then any overlaps are resolved. That can sometimes mean that two subs launched back-to-back both overlap a (fast moving) single sub launched from the defending base.

As others note, leave 20-30 minutes between launches in situations like this.

Re: Martyr exsplodes with out being attacked

PostPosted: Mon Dec 26, 2016 6:06 am
by bleatingsheep39
dinelli wrote:I think what's happening is that all subs are moved at their current movement rate, then any overlaps are resolved. That can sometimes mean that two subs launched back-to-back both overlap a (fast moving) single sub launched from the defending base.

As others note, leave 20-30 minutes between launches in situations like this.


Hmmm....

Re: Martyr exsplodes with out being attacked

PostPosted: Mon Dec 26, 2016 11:43 am
by mrfulloffish
bleatingsheep39 wrote:
dinelli wrote:I think what's happening is that all subs are moved at their current movement rate, then any overlaps are resolved. That can sometimes mean that two subs launched back-to-back both overlap a (fast moving) single sub launched from the defending base.

As others note, leave 20-30 minutes between launches in situations like this.


Hmmm....


Hmm... :D