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Driller Counts

PostPosted: Sun Oct 04, 2015 6:12 am
by jvan
Im having an issue where I'm setting sub departures with "x" amount of drillers and when I come back later, the sub is set to launch but the driller count has gone from "x" to zero, and I get the driller count error in time machine.

I want to say this was happening in the last build as well but I can't be 100% sure.

build: 420
user: jvan

Re: Driller Counts

PostPosted: Sun Oct 04, 2015 6:13 am
by Noel
In which game is this happening? Is it consistent?

Re: Driller Counts

PostPosted: Sun Oct 04, 2015 6:16 am
by Noel
Also, this could be normal if something has reduced the amount of drillers you create.

For example, you could schedule to send the next 6 drillers that are produced at a factory, but someone takes funding away and now you're producing fewer drillers, the scheduled sub will fail. Is that maybe what you're seeing?

Re: Driller Counts

PostPosted: Sun Oct 04, 2015 7:18 am
by jvan
Its not consistent but it's happened a couple times lately. And I don't believe driller production changes are the cause either. I was hoping some one else was having the issue.

I'll try to reproduce it today.

Re: Driller Counts

PostPosted: Mon Oct 05, 2015 2:07 pm
by jvan
You were right about the driller count going to 0 after the count changes. You can delete this thread if you'd like.