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[L1] planned hire of specialist stops other planned moves

PostPosted: Wed Oct 21, 2015 3:29 am
by robotsun
Hello,

Not sure if this is a legitimate bug, but wanted to add it in case.

Reproduction:
1. Have L1 clearance
2. Plan a move with the timeline feature to hire any specialist (when available)
3. Attempt to plan another move (launch sub etc.)
4. Game pushes to prompt to buy L2 clearance with only one move planned in the future.

It is possible to plan sub launches x4 with no issue, but planning hires of specialists seems to halt this ability.

Possibly a B-class bug as it stops some more advanced planned moves from happening - ie, hiring an infiltrator and immediately launching an attack with him.

I'd just like to take this opportunity to thank the devs, it's a lovely game, and I've been evangelising about it to everyone I know. All the best with future development, and I'll be paying for my L2 clearance as soon as I can afford to. All the best!

RobotSun

Re: [L1] planned hire of specialist stops other planned move

PostPosted: Wed Oct 21, 2015 5:11 am
by stefan
Hi RobotSun and welcome to the forums. There has been some reports today about being able to schedule 1 or 4 moves with L1 clearance, and you've brought to light a clue as to where the devs should be looking. Thanks! I'll be sure to send an extra note to the devs, in addition to the fact that they're monitoring this forum regularly.

Re: [L1] planned hire of specialist stops other planned move

PostPosted: Wed Oct 21, 2015 11:14 am
by ron
robot, i assume you are on iOS, correct? if so, the next update should rectify this situation.

Re: [L1] planned hire of specialist stops other planned move

PostPosted: Fri Oct 23, 2015 1:16 am
by robotsun
ron wrote:robot, i assume you are on iOS, correct? if so, the next update should rectify this situation.


Yep - just repro'd with my ipad mini, but on my xperia z5, it all works as expected. Hope this was some use for debug.